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(Furnarchy, however, is the exception to the rule: it directly accesses the working memory of the client, allowing tighter integration. It is still considered a proxy.) |
(Furnarchy, however, is the exception to the rule: it directly accesses the working memory of the client, allowing tighter integration. It is still considered a proxy.) |
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+ | ==List of Proxies== |
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− | Examples of proxies include [[DogProxy]]. |
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+ | *[[DogProxy]] - One of the older and more popular proxies |
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+ | *[[Furnarchy]] - Scriptable Proxy |
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+ | *[[Mreow! Proxy|Mreow Proxy]] - Another popular proxy |
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+ | *[[Kapow! Proxy|Kapow Proxy]] - Project Currently Dead |
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[[Category:Third Party Software]] |
[[Category:Third Party Software]] |
Revision as of 16:12, 16 February 2009
A proxy is a local server that the Furcadia client connects to that introduces features such as away messages, whisper windows, online detection, et cetera.
(Furnarchy, however, is the exception to the rule: it directly accesses the working memory of the client, allowing tighter integration. It is still considered a proxy.)