Furcadia Wiki
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{{InfoBox Software
 
{{InfoBox Software
 
|title=Furnarchy
 
|title=Furnarchy
|developer=Cluracan
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|developer=[[Cluracan]]
|platform=Windows
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|platform=Windows, Linux (under WINE)
 
|currver=2.6-r5
 
|currver=2.6-r5
 
|type=[[Proxy]]
 
|type=[[Proxy]]
 
|license=Open-source under MIT license
 
|license=Open-source under MIT license
|website=[http://www.heroinpuppy.com/index.php?cat=furnarchy&page=furnarchy http://www.heroinpuppy.com/]
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|website=[http://entwinedstudios.com/index.php/furnarchy http://entwinedstudios.com/]
 
}}
 
}}
   
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[[File:F2scrot.jpg|thumb|Furnarchy in action.]]'''Furnarchy''' is a pluggable, scriptable, skinnable extension program for ''[[Furcadia]]''.
'''Furnarchy''' is a [[proxy]] that is unique. Instead of having the Furcadia client connect to a local server (a la [[DogProxy]]), it directly accesses the working memory of the client.
 
   
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While it is generally referred to as a [[proxy]], it functions by embedding itself into ''Furcadia''{{'}}s game client, rather than intercepting the client-server's network connection. This allows Furnarchy to modify ''Furcadia''{{'}}s code and behaviour to a much greater extent than traditional proxies such as [[DogProxy]]. However, it also means that event game client update must be matched by an updated to Furnarchy itself.
Because of this, it allows much tighter integration; however, a down-side is that every Furcadia update must be matched with a Furnarchy update.
 
   
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Furnarchy may be used in tandem with a traditional network proxy.
While not as widely-used, some people consider it to be much better than DogProxy.
 
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==Features==
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===Modules===
   
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Modules form the core of Furnarchy's functionality. The have full access to the game client's working memory, and can therefore provide a wide variety of additional functionality. Examples include:
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*'''Eggy:''' A [[Pounce]]-like whisper and friendlist manager.
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*'''Curses:''' An alt manager and client launcher.
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*'''Tricorder:''' A [[dream]] and [[furre]] scanner.
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===Scripts===
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Smaller than modules, scripts mainly concentrate on processing network data and handling player input. They can perform functions such as playing sounds if certain phrases are seen in chat, or to tie different [[colour codes]], [[portraits]] and [[decriptions]] to a particular [[digo]].
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===Themes===
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Change the appearance of Furnarchy's interface.
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==External links==
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*[http://entwinedstudios.com/index.php/furnarchy Main website.]
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*[http://proxy.entwinedstudios.com/forums/index.php The forums, containing various downloads.]
 
[[Category:Third Party Software]]
 
[[Category:Third Party Software]]

Revision as of 05:07, 20 December 2012

Furnarchy in action.

Furnarchy is a pluggable, scriptable, skinnable extension program for Furcadia.

While it is generally referred to as a proxy, it functions by embedding itself into Furcadia's game client, rather than intercepting the client-server's network connection. This allows Furnarchy to modify Furcadia's code and behaviour to a much greater extent than traditional proxies such as DogProxy. However, it also means that event game client update must be matched by an updated to Furnarchy itself.

Furnarchy may be used in tandem with a traditional network proxy.

Features

Modules

Modules form the core of Furnarchy's functionality. The have full access to the game client's working memory, and can therefore provide a wide variety of additional functionality. Examples include:

  • Eggy: A Pounce-like whisper and friendlist manager.
  • Curses: An alt manager and client launcher.
  • Tricorder: A dream and furre scanner.

Scripts

Smaller than modules, scripts mainly concentrate on processing network data and handling player input. They can perform functions such as playing sounds if certain phrases are seen in chat, or to tie different colour codes, portraits and decriptions to a particular digo.

Themes

Change the appearance of Furnarchy's interface.

External links